Mobile app development lifecycle
A good application starts with a good, balanced idea for . It’s the essence of the application, the problems it will solve, and the functionality that makes the product usable.
For example, if you are an online store owner, the app should provide customers with a convenient process for buying. The following tasks will help to achieve the goal:
- a clear catalog with the ability to search for products by different criteria: categories, manufacturers, etc .;
- the presence of a personal account, where you can track the status of the order, view the purchase history, add products to Favorites, make a wish list;
- the checkout process, which allows you to edit the products in the basket, several payment options, the choice of the method and place of delivery;
- push notifications informing customers of important information about orders, promotions, store news;
- section “Information”.
Applications for sharing cars, bicycles, or scooters should be as user-friendly as possible and prompt almost every stept.
Don’t forget about protecting your information. This is especially important for applications affecting financial transactions. There are some app development phases.
The idea in the app development lifecycle
At the stage of developing an idea, it is not worth evaluating the timing, achievability of the goal, and coming up with a design.
Now the main thing is to highlight the basic functions and decide on which platform the application will be developed.
Stages of creating a mobile application
The idea is ready, now you can start developing.
It all starts with business expertise: at a meeting with the manager, the details are discussed and the idea is finalized.
The next step is evaluation. It is conducted by the development team. They get acquainted with the idea, study the technical documentation, calculate the time required for development and testing. If necessary, they draw up a brief for the customer with clarifying questions.
Express assessment, as a rule, takes no more than one day and gives an approximate idea of the timing of the work. A detailed assessment can take 3 to 7 days, but it provides more accurate information on how and when you can get the finished application.
Then creation – the creation of a mind map, it is irreplaceable in the development process and during testing. Such visualization saves time, does not lose sight of important details, and covers all project connections. The information received from the client is structured, broken down by goals and objectives. Detailed project diagram is created after that.
Having structured and visualized all the data for the application, the developers move on to the prototyping process.
A prototype is a mock-up of a future application that contains its main functions. It allows you to evaluate the pros and cons of the application, see how the functionality will work, and minimize the need for changes at the last moment.
The design of the prototype is primitive. But it reflects every detail of the application. It makes it possible to test the logic of the product, evaluate the usability of the application.
A prototype presentation is the best time to communicate your ideas, preferences, and ask for changes. Any modifications at a later stage will significantly increase the cost and development time.
If the client does not have a ready-made design, then after the approval of the prototype, the process of creating the UI / UX begins.
Maps of screens, states of all elements, a detailed prototype that takes into account various scenarios of using the application are drawn. At the request of the client, not only static but also interactive prototypes of the application can be created.
The design allows you to evaluate how the finished application will look like. Feedback from the client at this stage is very important, as it will help to bring the application to the desired look.
When the technical specification is ready, the prototype and design of the application are approved, the development process begins. At this stage, the planned behavior of the application is implemented using the code, the product logic is connected to the server-side (if necessary), the styles and UI elements are written.
When the development of the application is complete, the full mobile development life cycle includes testing. It is better not to save either time or money here. We all know that the first impression can only be made once and that the impression must be good.
Testing is needed not only to find bugs and errors but also to study the operation of the application as a whole: how convenient it is to use, is it clear at an intuitive level, how quickly it responds, etc.
When testing and revision are completed, everyone likes the final result, the process of publishing the application to the markets begins – Google Play, AppStore.
Several requirements must be met for an application to be approved. If you have not experienced adding applications to stores before, it is better to entrust the release to the developers. They know all the details of preparation and will be able to bypass possible pitfalls.
You cannot release an application and forget technical support, this is not a self-sustaining system, the application must be monitored. It is important to timely respond to reviews (both positive and negative) and the wishes of users, to release updates to solve problems. Ignoring all this will lead to the removal of the application from the mobile device and will cause negativity in your direction.